Stop “Marketing for the Sake of Marketing”
Online marketers, brand managers, and channel marketing managers: Why are we in business?
- To build our mailing list?
- To "get more traffic" to our site?
- To increase average time spent on our site?
- To increase average pageviews per visit on our site?
- To get more new users to visit our site (no matter how qualified)?
- To get more followers on twitter?
- To get more fans on Facebook?
None of the above.
These are by-products of a marketing campaign. In fact, these are not even indicators to suggest positive or negative performance of a campaign. Why? Because they are not relevant to a consumer/customer. If these are listed as goals of a campaign then this is "marketing for the sake of marketing."
What is relevant to a consumer/customer?
Growing your mailing list by 10% does nothing if that 10% never buys your products. Increasing time spent on your website does not suggest you've tapped a resource for new brand advocates, either (it may however suggest you've created additional roadblocks preventing site visitors from completing desired tasks in a short amount of time).
Meaningful messaging that triggers action leading to a conversion -- this is marketing and it's why we're in business. Anything else is just noise that makes your brand irrelevant to your target audience.
What is E-Business?
Defining E-Business can be difficult because of the many meanings it carries in various organizations. The following definition is what I use to describe the wide net E-Business casts over an organization and operates under the assumption that E-Business is closely aligned with or organizationally structured within the Marketing Department:
Role of E-Business:
E-Business drives multichannel sales, new customer acquisition, brand recognition and loyalty, and customer retention.
The 5 Pillars of E-Business
- 1.) BI & Analytics (learn more) (Updated 2/1/2011)
- Database management
- Business Intelligence
- Competitive Intelligence
- Web Analytics
- 2.) Design & User Experience (more information) (Updated 12/17/2011)
- Content Strategy
- User Experience (UX) & Design
- Information Architecture (IA)
- Interaction Design
- Visual Design
- Usability Testing
- 3.) Technology (more information) (Updated 12/17/2011)
- Web & Application Development
- Data Modeling
- Data Warehousing & ETL
- Product Data Management
- System Integration
- Operations (Order placement, order processing, & supply chain management)
- 4.) E-Marketing (more information) (Updated 12/17/2011)
- CRM
- Email Marketing
- SEM, SEO, Online Advertising
- Social Media Management & Monitoring (Twitter, Facebook, etc.)
- 5.) Conversion (more information) (Updated 4/24/10)
- Online Merchandising
- E-Commerce
- Internal Site Search
- A/B & Multivariate Testing
Building a dynamic web team without the silos
I came across this post while scanning my RSS feeds and it made me think about the group of designers and developers we've got. The "silo'd" effect is really common in web development. Project manager, developer, designer...and the only links in between are a task list with due dates. While this is effective for some companies, I don't believe it lends itself to an outstanding online experience, whatever the desired goals might be.
The end-user savvy developer & designer
Having developers who are usability-savvy and having designers who are development-savvy (may not be experts, but understand the general concepts of abstracting out CSS classes and approaching it like a developer would) is the perfect blend of talent. It's why I'm also not a huge fan of completely separating design elements from development elements in the code on a site.
A designer who's primary responsibility is interface design and usability is of much higher value to me if they know some code and can navigate around some of the simpler concepts with languages like PHP. Likewise, a developer who understands the value of making an effort to build a usable application is also highly desired. It's less work in the long-run for everybody.
It's hard to go into too many specifics without divulging our internal projects, but the above article was a really great overview as to why you've got to encourage collaboration and hire individuals who take interest in what the other aspects are of web design and development. Sprinkle in some marketing savvy amongst the designers and developers and you've got a very efficient team. It gives the project manager more time to spend with the individuals to brainstorm ideas rather than being the "bridge" between design and development.
Silos are bad in many areas of business, web development is just one of them
I prefer working with people who themselves don't act like their job responsibilities are in a silo. This is true in many aspects of business, not just web development. It's a concept that many developers don't fully realize and as a result, they may be limiting their potential growth within their organization/career path.
never under estimate the power of a mass of people who fear change
I love the collective power of online communities. However, sometimes it really works against your best intentions. A recent upgrade to facebook.com, a large community-based site, brought about an internet riot of massive proportions. Scores threatened to leave the service after new features were added that simply were making it easier to do things that were already available on the site.
http://blog.facebook.com/blog.php?post=2208197130
We run into this all the time on SuperMotors. Granted, our userbase is not in the millions like Facebook's is, but it still hits home when we work months on new improvements and enhanced features that are greeted by luke-warm reactions or feelings of complete hostility towards us. It keeps us honest, though. We never do anything to purposely make our site operate worse, which is what Facebook did, but sometimes the best intentions can be your worst nightmare.
The net/net, I think, is that new features need to be introduced before they are...well, introduced. It is the responsibility of business owners and site owners who are frequented by hundreds, thousands, or millions to manage the expectations of users. Nobody likes to visit their favorite site one day only to have it completely changed the next day without warning. This of course, is easier said than done!


