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18Dec/110

Mass Customization, Considered Purchases, & Mental Models – Why Usability & Content Strategy Matter

Posted by Eric Long

I've been wanting to write a post about Mass Customization, Considered Purchases, and Mental Models for some time, but find it challenging to articulate the divide these concepts create. They are like an oxymoron, of sorts. Here we go:

What is Mass Customization and what are its Benefits?

Mass Customization is the process of providing the low unit costs of mass production with the flexibility of individual customization (definition modified from Wikipedia's Mass Customization entry). Essentially, this means delivering customized products to each end-user based on their own design -- and on a mass-scale. Typically, high-level customization occurs on a small scale due to complexity with technology, manufacturing, supply chain, and/or product design.

Some industries however do benefit from advances in these key functions and are capable of providing mass customization to the masses. The capabilities in and of themselves however, do not automatically equal success. The purchase process also plays a key role in the ability to market, merchandise, and sell mass customized products.

What is a Considered Purchase?

A Considered Purchase is one where the product or service purchased is durable, long-lasting, and of solid benefit and enduring value. Products or services that are a considered purchased are owned over a long period of time (definition derived from http://www.smithdahmer.com/content/difference-and-truth-about-considered-purchase). This means the frequency of purchase is low, but the level of engagement is high when the end-user has arrived at the point of purchase decision.

What is a Mental Model?

A mental model is an explanation of someone's thought process about how something works in the real world. Mental models help shape behavior and set an approach to solving problems and doing tasks (definition derived from Wikipedia's Mental Model entry). Mental models are developed with exposure to a problem or task, so the less frequent the exposure means a more simplistic mental model if the problem or task is complex in nature.

The Role of a Sales Associate in Considered Purchases

In an environment where mass customization and considered purchases are a reality, simplistic mental models interfere with the end-user's ability to successfully comprehend the choices they are presented with and therefore they require a significant amount of help to reap the benefits of mass customization and to achieve satisfaction with their considered purchase. Help may come in the way of a sales associate who is a seasoned expert. This is why many considered purchases are accompanied by a professional sales associate (buying a home, buying a car, buying flooring, etc.) because they are there to remove the roadblocks to purchasing.

Sales associates however, can be expensive to retain and keep trained if products and services that are considered purchases change regularly. Additionally, the departure of an expert sales associate, or a high turnover rate of sales associates can wreak havoc on the success of your ability to sell considered purchase products because when end-users enter your environment trying to understand considered purchases without that associate's expertise to guide them (because of their simplistic mental models), they will be lost.

If not lost, they will not reap the benefits of mass customization in your products and will instead choose the path of least resistance because of their low confidence level and still-simplistic mental model. And at the end of it all, you will lose to lower margin competitors who offer the same basic features at cheaper prices.

Offering More Choice than a Mental Model was Built on

At the crux of mass customization benefits is giving end-users nearly limitless choices. This often means introducing possibilities that end-users previously did not know were available to them requiring them to stop and consider their purchase at each step of the way a new piece of information is presented. Herein lies the dilemma: offering more choice than a mental model was built on. How do end-users take advantage of the choice if their mental model wasn't designed to understand choice? How can you effectively expand the user's mental model without overwhelming them? And how is this all done without relying on a sales associate to facilitate the process?

Enter usability & content.

Why Usability & Content Strategy Matter

Usability is the ease of use and learnability of an object or process. Self-service systems are only successful when they are easy to use. "Easy to use" can take on several forms, and in an environment where simplistic mental models exist, mass customization is available, and the product or service is a considered purchase, usability must not only be viewed as an interface element, but as a means for providing a process around consuming content and further developing a mental model.

Content aids in educating an end-user, and expanding their mental model to develop an understanding of the choices available to them. The content developed for a user experience is as critical as the interface design elements that are responsible for aiding an end-user through a system.

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29Aug/110

UX Practitioners Will Excel in an Increasingly Digital World

Posted by Eric Long

It's not just a "marketing" project to have a website because ultimately, you are architecting a shopping process that draws on many areas of an organization to support. In traditional brick & mortar environments, you have store operations, store merchants, customer service...all experts in their areas of helping a customer through the shopping process in-store. Try and implement a new shopping experience in-store and these functions will be intimately involved and help you avoid land mines.

Vague shopping process familiarity exists in traditional Marketing roles

On the other hand, with Digital we typically see a marketing team with vague familiarity around the intricacies of the touch points of a shopping process trying to build comprehensive shopping experiences.

User Experience is not a marketing campaign

Because the rules of store operations, merchandising, and customer service are different in a digital world, we see little crossover in the expertise of these traditional departments, and marketing departments fall back on what they do best: campaigns. Making a big splash with a new idea, hoping it sticks, and moving onto the next budgeted initiative. The problem is that campaigns have a short life-span, and you never want to treat your digital experience like a campaign.

Enter the User Experience (UX) practioner

UX practitioners will excel now and into the foreseeable future as marketing departments in both retailers and brands work to bridge cross-channel shopping gaps with digital. It's these folks who will help map touch points from the traditional world to the digital world, and vice versa because they see the details so no stone is left unturned.

Experiences are never-ending

An experience is never-ending; campaigns and products do however come to an end. Marketing Departments must rid themselves of this mentality and embrace an era of User Experience design.

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24May/110

The Paradigm Shift for Product Organizations: Building Consumer Experiences

Posted by Eric Long

As I view the landscape of digital technology and how big brands are embracing new ways to reach consumers, one thing is evident: this is clearly a paradigm shift for product-centric organizations who are historically reliant on the retailer to construct the shopping experience.

For years, manufacturers build product, sell it into a retailer, and wipe their hands of most responsibilities after the fact -- often focusing on promotional calendars to help drive point of sale with some arm's length control over point of purchase signage.

As the shift to building experiences becomes more of a priority for brands and manufacturers, they find themselves with an organizational structure and culture that may be highly unprepared for what it takes to embrace this new experience-driven mentality.

These are exciting times for consumers as retailers and manufacturers push the envelope for their attention across channels. These are equally exciting times for retailers and manufacturers as the advances in consumer technologies and their expectations are driving substantially different conversations at the brand and retailer level than in years past.

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1Feb/110

What are you trying to accomplish with this page?

Posted by Eric Long

This post's title became the topic of an interesting discussion in our Marketing Team in which we were discussing the concept of providing a better template for Product Managers to submit their creative briefs for traditional and interactive media requests.

However, a template won't fix a fundamental misunderstanding of the commercialization process.

The Purpose of Commercialization

Commercialization is about transforming the value proposition of your brand or product in bite-sized chunks that are tailored for the end-user at the appropriate stage in their shopping process.

Commercialization is NOT about picking items from a menu of capabilities from your marketing communications department and web teams to randomly fit as many tactics as possible into your available budget. Remember, just because you can, doesn't mean you should.

1 Simple Tip to Factor User Experience into Commercialization

A general rule of thumb I use is asking one simple question: What is the next step you want the consumer to take?

If you can't answer this question, put your work on pause and honestly map out the context in which the consumer is arriving at this point in the shopping process and how your message is going to help them proceed to the next step.

Ask this question frequently throughout your commercialization plan and you will find yourself building a mental map of how your target end-user is navigating your product category. This will help you frame up the user experience across multiple tactics in-store and online in digestible chunks.

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20Oct/102

When you have a product or service complaint, where do you go?

Posted by Eric Long

I've been noticing more and more than companies still primarily use their customer service phone centers as a primary means of measuring satisfaction of their products/services with consumers.

Why do consumers call customer service?

Maybe it's just me, but when I spend my time to call customer service, it's to get a specific issue resolved on that call. I do not call to "leave feedback."

Additionally, I go online first, perform a Google search, and see what resolutions are available to my problem (if any). My confidence level in finding an answer to my question on a company website is low. Odds are, I will find a discussion around my topic with other consumers who are experiencing the same issue. All of this takes place completely externally of a company's call center.

So, why are companies relying on call center data to measure satisfaction?

Call centers were previously the "front lines" of interaction with your customers. This is no longer the case. Online communities are the front lines. Let's take a look at a few examples:

1.) Apple's iPhone 4 Antennagate

Apple's antennagate was a great example of where Apple released statistics based on their own call center and support center data. While the data supported the fact that the antenna issue was small relative to previous reception issues on older iPhones, in no way did their data incorporate feedback and comments from the public. I own an iPhone 4 and didn't have the problems that others reported, but at the same time, Apple's call center is the last place I go for support for my device.

2.) Spike TV: "We actually don't get many viewer calls..."

Similarly, (I'm an MMA fan) Spike TV recently aired a tape delay of a UFC event that took place in the UK. The tape delay allowed Spike to air the show during primetime hours (8PM-11PM Eastern) in the U.S.

Because sports newscasts like ESPN report on the news in realtime, many MMA fans were furious when ESPN posted fight results during College Football on Saturday as the live event took place in the UK.

This prompted the MMA community to question why Spike TV would air the broadcast via tape delay. Their research shows that primetime is the best time -- and I totally understand this. It's actually when I want to watch these events (rather than early afternoon). However, this is what I found interesting:

There was quite a bit of hand-wringing among MMA fans this weekend over Spike TV showing UFC 120 on tape delay from London, leading to some fans finding out the results of the fights before they aired in the United States. But Spike TV says that the hand-wringing has been limited to a relatively small number of fans, and that the majority of viewers prefer to watch the fights in prime time.

"We actually don't get many viewer calls," said David Schwarz, VP Communications at Spike. "I've never received any and I know it's very minimal.

(Source)

I'm not even sure where I would go to call Spike TV. Their website contact form is only a customer service contact form (no email address, either). It's no wonder why they don't receive many viewer calls...and they shouldn't use this as the only source of data to measure satisfaction.

3.) Domino's Pizza utilizes multiple communication channels

A company can no longer rely on just their internal data they collect when a consumer calls or emails.

Via brandchannel.com:

Weiner says the new recipe "came from the thousands of direct consumer feedback messages on several media channels."

Domino's had an image problem with the public. They performed focus groups to understand why. Notice how they reached outside their normal data collection channels to truly measure satisfaction...we're not talking just call center data to back up a change in product.

Kudos to Domino's (and their new recipe is better, too!).

Consumers talk about brands outside of a brand's communication collection points

It's easier for me to post my opinions on a blog, Twitter, or Facebook. There are a lot of other opinions from consumers on these networks, too. Companies need to invest in monitoring tools to measure true satisfaction of their products -- because consumers are shifting behavior more and more to posting to their communities online than to offering feedback directly to the company.

In fact, it's not even a behavior shift because public opinion has always lived outside of a brand's communication channels -- there's just now technology to broadcast your opinions.

And for businesses, technology exists to measure consumer comments and sentiment outside of your normal data collection channels like customer service, email support, and product surveys.

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